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|descr= Returns the percentage of fullness of a unit's cargo. Output is usually in range 0..1, but can be higher after using certain scripting commands (like [[addWeaponWithAttachmentsCargoGlobal]]) which ignore load values when adding items.
|descr= Returns the percentage of fullness of a unit's cargo. Output is usually in range 0..1, but can be higher after using certain scripting commands (like [[addWeaponWithAttachmentsCargoGlobal]]) which ignore load values when adding items.
{{Feature|informative|See {{HashLink|#Example 2}} for load calculation.}}
{{Feature|informative|See {{Link|#Example 2}} for load calculation.}}


|s1= [[load]] unit
|s1= [[load]] unit

Revision as of 17:43, 4 January 2023

Hover & click on the images for description

Description

Description:
Returns the percentage of fullness of a unit's cargo. Output is usually in range 0..1, but can be higher after using certain scripting commands (like addWeaponWithAttachmentsCargoGlobal) which ignore load values when adding items.
See Example 2 for load calculation.
Groups:
Unit Inventory

Syntax

Syntax:
load unit
Parameters:
unit: Object (before Arma 3 logo black.png2.08 the command did not support containers, ammo boxes, weapon holders, vehicle cargos)
Return Value:
Number

Examples

Example 1:
load player;
Example 2:
unit load calculation formula:
private _unitLoad = loadAbs _unit / getNumber (configFile >> "CfgInventoryGlobalVariable" >> "maxSoldierLoad");

Additional Information

See also:
maxLoad loadAbs loadBackpack loadUniform loadVest getMass weightRTD getContainerMaxLoad

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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