civilian: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Some wiki formatting)
m (Text replacement - " " to " ")
Line 38: Line 38:
if (side _unit == civilian) then
if (side _unit == civilian) then
{
{
    hint "This is a civilian unit!";
hint "This is a civilian unit!";
};
};
</sqf>
</sqf>

Revision as of 11:11, 27 July 2022

Hover & click on the images for description

Description

Description:
Pre-defined variable for the civilian side.
When used in a format statement (hint format["%1",civilian]), the string returned is "CIV".
Groups:
Sides

Syntax

Syntax:
civilian
Return Value:
Side

Examples

Example 1:
SQS:
? side _unit == civilian : hint "This is a civilian unit!"
Example 2:
SQF:
if (side _unit == civilian) then { hint "This is a civilian unit!"; };

Additional Information

See also:
side west east resistance sideEmpty sideAmbientLife

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Ceeeb - c
Posted on Feb 12, 2007 - 06:06 (UTC)
In OFP v1.96, empty vehicles, objects and dead soldiers are on side civilian.
KC Grimes - c
Posted on May 01, 2018 - 15:03 (UTC)
In Arma 3 v1.82, units where setCaptive and/or setUnconscious are set to true are on side civilian, regardless of low rating (Renegade status).