BIS fnc credits movie: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
Line 22: Line 22:
|x1= <sqf>[] spawn BIS_fnc_credits_movie;</sqf>
|x1= <sqf>[] spawn BIS_fnc_credits_movie;</sqf>


|seealso= [[BIS_fnc_credits]] [[BIS_fnc_credits_movieConfig]], [[BIS_fnc_credits_movieSupport]]
|seealso= [[BIS_fnc_credits]] [[BIS_fnc_credits_movieConfig]] [[BIS_fnc_credits_movieSupport]]
}}
}}

Revision as of 12:53, 1 July 2022

Hover & click on the images for description

Description

Description:
Movie credits function.
To display the credits in full screen, use the following code: [] spawn {
disableSerialization;
// Create credits
(findDisplay 46) createDisplay "RscCredits";
[] call BIS_fnc_credits_movie;
};
Execution:
spawn
Groups:
GUI

Syntax

Syntax:
[display, mode] call BIS_fnc_credits_movie
Parameters:
display: Display - (Optional) display to use to show the credits
mode: Number - (Optional, default 0) 0 to start the credits, 1 to end them
Return Value:
Nothing

Examples

Example 1:
[] spawn BIS_fnc_credits_movie;

Additional Information

See also:
BIS_fnc_credits BIS_fnc_credits_movieConfig BIS_fnc_credits_movieSupport

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note