assignToAirport: Difference between revisions
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Line 26: | Line 26: | ||
|p1= plane: [[Object]] - Plane | |p1= plane: [[Object]] - Plane | ||
|p2= id: [[Number]] - | |p2= id: [[Number]] - airport id | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
Line 36: | Line 36: | ||
|p21= plane: [[Object]] - Plane | |p21= plane: [[Object]] - Plane | ||
|p22= target: [[Object]] - | |p22= target: [[Object]] - airport object. For example an aircraft carrier, see [[Arma 3: Dynamic Airport Configuration]] | ||
|r2= [[Nothing]] | |r2= [[Nothing]] |
Revision as of 12:40, 8 November 2023
Description
- Description:
- Assigns a plane to an airport ID or object.
- Problems:
- Groups:
- Roads and Airports
Syntax
- Syntax:
- plane assignToAirport id
- Parameters:
- plane: Object - Plane
- id: Number - airport id
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- plane assignToAirport target
- Parameters:
- plane: Object - Plane
- target: Object - airport object. For example an aircraft carrier, see Arma 3: Dynamic Airport Configuration
- Return Value:
- Nothing
Examples
- Example 1:
- plane1 assignToAirport 0;
- Example 2:
- plane1 assignToAirport carrier1;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Roads and Airports