addOwnedMine: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>player | |x1= <code>player addOwnedMine _superMine;</code> | ||
|seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[getAllOwnedMines]] [[removeOwnedMine]] [[removeAllOwnedMines]] | |seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[getAllOwnedMines]] [[removeOwnedMine]] [[removeAllOwnedMines]] | ||
}} | }} |
Revision as of 11:02, 12 May 2022
Description
- Description:
- Sets ownership over a remotely detonatable mine to the unit.
- Groups:
- Mines
Syntax
- Syntax:
- unit addOwnedMine mine
- Parameters:
- unit: Object
- mine: Object - the mine object
- Return Value:
- Nothing
Examples
- Example 1:
player addOwnedMine _superMine;
Additional Information
- See also:
- allMines createMine detectedMines mineActive getAllOwnedMines removeOwnedMine removeAllOwnedMines
Notes
-
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