getPersonUsedDLCs: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
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|r1= [[Array]] of [[Number|Numbers]]
|r1= [[Array]] of [[Number|Numbers]]


|x1= <code>_objects = getPersonUsedDLCs [[player]];</code>
|x1= <code>_objects = getPersonUsedDLCs player;</code>


|seealso= [[getDLCs]] [[getObjectDLC]] [[getMissionDLCs]] [[getDLCAssetsUsageByName]] [[getDLCAssetsUsage]] [[getAssetDLCInfo]]
|seealso= [[getDLCs]] [[getObjectDLC]] [[getMissionDLCs]] [[getDLCAssetsUsageByName]] [[getDLCAssetsUsage]] [[getAssetDLCInfo]]

Revision as of 11:09, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns a list of all DLCs objects the unit is currently using. For example if a unit is inside a vehicle from DLC, it will return the code of that DLC.
Problems:
This command does not work on a dedicated server.
Groups:
Broken CommandsDLC

Syntax

Syntax:
getPersonUsedDLCs unit
Parameters:
unit: Object
Return Value:
Array of Numbers

Examples

Example 1:
_objects = getPersonUsedDLCs player;

Additional Information

See also:
getDLCs getObjectDLC getMissionDLCs getDLCAssetsUsageByName getDLCAssetsUsage getAssetDLCInfo

Notes

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