weaponLowered: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>isWeaponLowered = weaponLowered | |x1= <code>isWeaponLowered = weaponLowered player;</code> | ||
|seealso= [[stance]] [[unitPos]] [[animationState]] | |seealso= [[stance]] [[unitPos]] [[animationState]] |
Revision as of 11:18, 12 May 2022
Description
- Description:
- Returns true if given soldier's weapon is lowered.
- Groups:
- Object ManipulationWeapons
Syntax
- Syntax:
- weaponLowered unit
- Parameters:
- unit: Object
- Return Value:
- Boolean
Examples
- Example 1:
isWeaponLowered = weaponLowered player;
Additional Information
- See also:
- stance unitPos animationState
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on November 11, 2016 - 01:13 (UTC)
- Pierre MGI
- This command seems to work for player only, not for AI.