endLoadingScreen: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{cc\|([^} ]*)\}\}" to "// $1") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>") |
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Line 29: | Line 29: | ||
[[progressLoadingScreen]] 0.5; | [[progressLoadingScreen]] 0.5; | ||
// code | // code | ||
endLoadingScreen;</code> | |||
|x2= <code>// this structure prevents error-prone or lengthy code to miss [[endLoadingScreen]]. | |x2= <code>// this structure prevents error-prone or lengthy code to miss [[endLoadingScreen]]. | ||
Line 40: | Line 40: | ||
[[waitUntil]] { sleep .01; [[scriptDone]] _handle {{!}}{{!}} [[diag_tickTime]] > _maxTime }; | [[waitUntil]] { sleep .01; [[scriptDone]] _handle {{!}}{{!}} [[diag_tickTime]] > _maxTime }; | ||
endLoadingScreen;</code> | |||
|seealso= [[startLoadingScreen]] [[progressLoadingScreen]] [[BIS_fnc_endLoadingScreen]] | |seealso= [[startLoadingScreen]] [[progressLoadingScreen]] [[BIS_fnc_endLoadingScreen]] | ||
}} | }} |
Revision as of 11:32, 12 May 2022
Description
- Description:
- Finishes loading screen started by startLoadingScreen.
- Groups:
- System
Syntax
- Syntax:
- endLoadingScreen
- Return Value:
- Nothing
Examples
- Example 1:
startLoadingScreen ["Loading My Mission"]; // code progressLoadingScreen 0.5; // code endLoadingScreen;
- Example 2:
// this structure prevents error-prone or lengthy code to miss endLoadingScreen. private _maxTime = diag_tickTime + 30; // max 30s of loading startLoadingScreen ["Loading"]; private _handle = [] spawn { // code that may crash or take too long }; waitUntil { sleep .01; scriptDone _handle || diag_tickTime > _maxTime }; endLoadingScreen;
Additional Information
Notes
-
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