createMissionDisplay: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
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|x3= Other options for {{arma3}}:
|x3= Other options for {{arma3}}:
<code>(findDisplay 46) [[createMissionDisplay]] ["","Cutscenes"];
<code>(findDisplay 46) createMissionDisplay ["","Cutscenes"];
([[findDisplay]] 46) [[createMissionDisplay]] ["","Campaigns"];
([[findDisplay]] 46) [[createMissionDisplay]] ["","Campaigns"];
([[findDisplay]] 46) [[createMissionDisplay]] ["","MPMissions"];
([[findDisplay]] 46) [[createMissionDisplay]] ["","MPMissions"];

Revision as of 13:02, 12 May 2022

Hover & click on the images for description

Description

Description:
Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root".
Groups:
GUI Control

Syntax

Syntax:
display createMissionDisplay missionRootDirectoryString
Parameters:
display: Display
missionRootDirectoryString: String
Return Value:
Display

Alternative Syntax

Syntax:
display createMissionDisplay [missionRootDirectoryString, cfgMissionsClass]
Parameters:
display: Display
missionRootDirectoryString: String - root direction from \Arma 3\Missions\ROOT
cfgMissionsClass: String - cfgMissions class to use
Return Value:
Display

Examples

Example 1:
_ChildDisplay = _Rootdisplay createMissionDisplay "Tutorial";
Example 2:
In Arma 3 this creates the scenarios UIfindDisplay 46 createMissionDisplay "";
Example 3:
Other options for Arma 3: (findDisplay 46) createMissionDisplay ["","Cutscenes"]; (findDisplay 46) createMissionDisplay ["","Campaigns"]; (findDisplay 46) createMissionDisplay ["","MPMissions"]; (findDisplay 46) createMissionDisplay ["","Challenges"]; (findDisplay 46) createMissionDisplay ["","Showcases"];

Additional Information

See also:
createDialog createDisplay createGearDialog createMPCampaignDisplay

Notes

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