sideUnknown: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
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|x1= <code>//soldier1 and soldier2 of different sides and out of sight
|x1= <code>//soldier1 and soldier2 of different sides and out of sight
soldier1 reveal soldier2;
soldier1 reveal soldier2;
hint [[str]] (soldier1 [[nearTargets]] 1000);
hint str (soldier1 [[nearTargets]] 1000);
//returns: [[[1557.96,5047.4,1.32402],"SoldierWB",UNKNOWN,0.0155183,soldier2,5]]
//returns: [[[1557.96,5047.4,1.32402],"SoldierWB",UNKNOWN,0.0155183,soldier2,5]]
soldier1 [[reveal]] [soldier2,1.5];
soldier1 [[reveal]] [soldier2,1.5];

Revision as of 13:04, 12 May 2022

Hover & click on the images for description

Description

Description:
The unknown side.
Used when the side of a unit is unknown, e.g. for spotted targets with insufficient information.
Groups:
Sides

Syntax

Syntax:
sideUnknown
Return Value:
Side

Examples

Example 1:
//soldier1 and soldier2 of different sides and out of sight soldier1 reveal soldier2; hint str (soldier1 nearTargets 1000); //returns: [[[1557.96,5047.4,1.32402],"SoldierWB",UNKNOWN,0.0155183,soldier2,5]] soldier1 reveal [soldier2,1.5]; //returns: [[[1556.52,5050.08,1.32402],"SoldierWB",WEST,0.0211193,soldier2,5]]

Additional Information

See also:
nearTargets reveal Side side west east resistance civilian sideLogic sideFriendly sideEnemy playerSide sideEmpty sideAmbientLife Side relations

Notes

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