direction: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
Line 36: Line 36:
Direction in degrees, range 0 to 360
Direction in degrees, range 0 to 360


|x1= <sqf>player setDir 90;
|x1= <sqf>
_d = direction player;//returns 90</sqf>
player setDir 90;
_d = direction player;//returns 90
</sqf>


|seealso= [[getDir]] [[getDirVisual]] [[setDir]] [[setDirection]]
|seealso= [[getDir]] [[getDirVisual]] [[setDir]] [[setDirection]]
}}
}}

Latest revision as of 20:42, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns the direction an object or a location is facing (differs from getDir in that this also works with locations).
Groups:
Object ManipulationLocations

Syntax

Syntax:
direction object
Parameters:
object: Object or Location
Return Value:
Number - Direction in degrees, range 0 to 360

Examples

Example 1:
player setDir 90; _d = direction player;//returns 90

Additional Information

See also:
getDir getDirVisual setDir setDirection

Notes

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