setUnloadInCombat: Difference between revisions

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|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]


|p2=[allowCargo, allowTurrets]: [[Array]]
|p2= allowCargo: [[Boolean]]


|p3= allowCargo: [[Boolean]]
|p3= allowTurrets: [[Boolean]]
 
|p4= allowTurrets: [[Boolean]]


|r1= [[Nothing]]
|r1= [[Nothing]]

Revision as of 18:11, 15 August 2022

Hover & click on the images for description

Description

Description:
If cargo or turret units should get out of vehicle when in combat. If true, vehicle will stop and units will dismount. Vehicle must be local.
Groups:
Unit Control

Syntax

Syntax:
vehicle setUnloadInCombat [allowCargo, allowTurrets]
Parameters:
vehicle: Object
allowCargo: Boolean
allowTurrets: Boolean
Return Value:
Nothing

Examples

Example 1:
_veh setUnloadInCombat [true, false];

Additional Information

See also:
canUnloadInCombat allowCrewInImmobile isAllowedCrewInImmobile

Notes

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