allowCrewInImmobile

From Bohemia Interactive Community
Jump to: navigation, search
Introduced with Arma 2: Operation Arrowhead version 1.60
  

Click on the images for descriptions

Introduced in

Game:
Arma 2: Operation Arrowhead
Version:
1.60

Description

Description:
If true, units can be in a vehicle with broken tracks/wheels.

Syntax

Syntax:
vehicle allowCrewInImmobile bool
Parameters:
vehicle: Object
bool: Boolean
Return Value:
Nothing

Examples

Example 1:
_vehicle allowCrewInImmobile true;

Additional Information

Multiplayer:
-
See also:
canMove

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section

Posted on April 27, 2015 - 19:52 (UTC)
Killzone Kid
This will stop AI disembarking when immobile KK_fnc_allowCrewInImmobile = { _this allowCrewInImmobile true; { _x disableAI "FSM"; _x setBehaviour "CARELESS"; } forEach crew _this; }; //example car call KK_fnc_allowCrewInImmobile;