mod: Difference between revisions

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m (Text replacement - "<dd class="note">([^}]*)<code>([^<]*)<\/code>" to "<dd class="note">$1<sqf>$2</sqf>")
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|r1= [[Number]]
|r1= [[Number]]


|x1= <sqf>_remaining = 5 mod 2; // returns 1, as 5 divided by 2 is 2 &times; 2 + '''1'''</sqf>
|x1= <sqf>_remaining = 5 mod 2; // returns 1, as 5 divided by 2 is 2 &times; 2 + 1</sqf>


|seealso= ‎[[Math Commands]], [[Operators]], [[a % b]]
|seealso= ‎[[Math Commands]], [[Operators]], [[a % b]]
}}
}}


<dl class="command_description">
{{Note
 
|user= Hoz
<dt></dt>
|timestamp= 20060416013400
<dd class="notedate">Posted on 01:34, 16 April 2006</dd>
|text=< <nowiki/>
<dt class="note">[[User:Hoz|Hoz]]</dt>
<dd class="note">
* Remainder is calculated in real domain.
* Remainder is calculated in real domain.
* mod is identical to [[a % b]]
* mod is identical to [[a % b]]
You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script:  
You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script:  
<sqf>_rand = random 6;
<sqf>
_num = _rand - (_rand mod 1);</sqf>
_rand = random 6;
_num = _rand - (_rand mod 1);
</sqf>
In A1, the new commands [[round]], [[floor]] or [[ceil]] would be the easier way to round.
In A1, the new commands [[round]], [[floor]] or [[ceil]] would be the easier way to round.
</dd>
}}
 
</dl>

Revision as of 19:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Remainder of a divided by b.
Alias:
a % b
Groups:
Math

Syntax

Syntax:
a mod b
Parameters:
a: Number
b: Number
Return Value:
Number

Examples

Example 1:
_remaining = 5 mod 2; // returns 1, as 5 divided by 2 is 2 × 2 + 1

Additional Information

See also:
Math CommandsOperatorsa % b

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Hoz - c
Posted on Apr 16, 2006 - 01:34 (UTC)
<
  • Remainder is calculated in real domain.
  • mod is identical to a % b
You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script:
_rand = random 6; _num = _rand - (_rand mod 1);
In A1, the new commands round, floor or ceil would be the easier way to round.