getTerrainHeight: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Fix example) |
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Line 12: | Line 12: | ||
<sqf> | <sqf> | ||
private _cellWidth = getTerrainInfo # 2; | private _cellWidth = getTerrainInfo # 2; | ||
getTerrainHeightASL (_pos apply {_cellWidth * round (_x / _cellWidth)}); | getTerrainHeightASL (_pos apply { _cellWidth * round (_x / _cellWidth) }); | ||
</sqf> | </sqf> | ||
}} | }} | ||
Line 22: | Line 22: | ||
|r1= [[Number]] - terrain height | |r1= [[Number]] - terrain height | ||
|x1= <sqf>private | |x1= <sqf>private _gridCellHeight = getTerrainHeight getPosWorld player;</sqf> | ||
|seealso= [[setTerrainHeight]] [[getTerrainInfo]] | |seealso= [[setTerrainHeight]] [[getTerrainInfo]] | ||
}} | }} |
Revision as of 14:33, 25 June 2022
Description
- Description:
- Returns terrain height at the specified location.
- Groups:
- Diagnostic
Syntax
- Syntax:
- getTerrainHeight positionWorld
- Parameters:
- positionWorld: Position2D or Position3D - Position in world coordinates either in Position2D or Position3D
- Return Value:
- Number - terrain height
Examples
- Example 1:
Additional Information
- See also:
- setTerrainHeight getTerrainInfo
Notes
-
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