BIS fnc invRemove: Difference between revisions

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m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
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|x1= <code>[ [[player]],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code>
|x1= <code>[ [[player]],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code>


|seealso= [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invString]] [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]]
|seealso= [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invString]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]]
}}
}}

Revision as of 13:00, 1 July 2022

Hover & click on the images for description

Description

Description:
Removes from inventory. Given number of items. Returns actually removed items count.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[object,class,count] call BIS_fnc_invRemove
Parameters:
object: Object
class: String - Item class to be added
count: Number - (Optional, default 1) Number of items to be removed
Return Value:
Number - Number of items which were removed

Examples

Example 1:
[ player,"someClass",5 ] call BIS_fnc_invRemove;

Additional Information

See also:
BIS_fnc_invCodeToArray BIS_fnc_invString BIS_fnc_invSlots BIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd

Notes

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