BIS fnc invRemove: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
||
Line 29: | Line 29: | ||
|x1= <code>[ [[player]],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code> | |x1= <code>[ [[player]],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code> | ||
|seealso= [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invString]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] | |seealso= [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invString]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]] | ||
}} | }} |
Revision as of 13:00, 1 July 2022
Description
- Description:
- Removes from inventory. Given number of items. Returns actually removed items count.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object,class,count] call BIS_fnc_invRemove
- Parameters:
- object: Object
- class: String - Item class to be added
- count: Number - (Optional, default 1) Number of items to be removed
- Return Value:
- Number - Number of items which were removed
Examples
- Example 1:
[ player,"someClass",5 ] call BIS_fnc_invRemove;
Additional Information
- See also:
- BIS_fnc_invCodeToArray BIS_fnc_invString BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invSlotTypeBIS_fnc_invAdd
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note