BIS fnc weaponDirectionRelative: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
||
Line 20: | Line 20: | ||
|x1= <code>[[private]] _relweapondir = [tank, "cannon_105mm"] [[call]] [[BIS_fnc_weaponDirectionRelative]];</code> | |x1= <code>[[private]] _relweapondir = [tank, "cannon_105mm"] [[call]] [[BIS_fnc_weaponDirectionRelative]];</code> | ||
|seealso= [[BIS_fnc_attachToRelative]] [[BIS_fnc_vectorDirAndUpRelative]] | |seealso= [[BIS_fnc_attachToRelative]] [[BIS_fnc_vectorDirAndUpRelative]] [[weaponDirection]] | ||
}} | }} |
Revision as of 13:00, 1 July 2022
Description
- Description:
- Returns relative direction vector of given weapon for the given vehicle
- Execution:
- call
- Groups:
- Weapons
Syntax
- Syntax:
- [vehicle, weapon visual] call BIS_fnc_weaponDirectionRelative
- Parameters:
- vehicle: Object - vehicle
- weapon: String - vehicle weapon
- visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
- Return Value:
- Array in format [x,y,z]
Examples
- Example 1:
private _relweapondir = [tank, "cannon_105mm"] call BIS_fnc_weaponDirectionRelative;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note