BIS fnc addVirtualItemCargo: Difference between revisions

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|x1= <code>[ BIS_ammoBox, ["class_1","class_2"], [[false]], [[true]] ] [[call]] [[BIS_fnc_addVirtualItemCargo]];</code>
|x1= <code>[ BIS_ammoBox, ["class_1","class_2"], [[false]], [[true]] ] [[call]] [[BIS_fnc_addVirtualItemCargo]];</code>


|seealso= [[Arsenal]] [[BIS_fnc_addVirtualBackpackCargo]] [[BIS_fnc_addVirtualMagazineCargo]] [[BIS_fnc_addVirtualWeaponCargo]] [[BIS_fnc_arsenal]] [[BIS_fnc_getVirtualBackpackCargo]] [[BIS_fnc_getVirtualItemCargo]] [[BIS_fnc_getVirtualMagazineCargo]] [[BIS_fnc_getVirtualWeaponCargo]] [[BIS_fnc_removeVirtualBackpackCargo]] [[BIS_fnc_removeVirtualItemCargo]] [[BIS_fnc_removeVirtualMagazineCargo]],[[BIS_fnc_removeVirtualWeaponCargo]]
|seealso= [[Arsenal]] [[BIS_fnc_addVirtualBackpackCargo]] [[BIS_fnc_addVirtualMagazineCargo]] [[BIS_fnc_addVirtualWeaponCargo]] [[BIS_fnc_arsenal]] [[BIS_fnc_getVirtualBackpackCargo]] [[BIS_fnc_getVirtualItemCargo]] [[BIS_fnc_getVirtualMagazineCargo]] [[BIS_fnc_getVirtualWeaponCargo]] [[BIS_fnc_removeVirtualBackpackCargo]] [[BIS_fnc_removeVirtualItemCargo]] [[BIS_fnc_removeVirtualMagazineCargo]] [[BIS_fnc_removeVirtualWeaponCargo]]
}}
}}



Revision as of 13:03, 1 July 2022

Hover & click on the images for description

Description

Description:
Add virtual items to an object (e.g., ammo box). Virtual items can be selected in the Arsenal. If parameters 4 and 5 are used this function can replace BIS_fnc_addVirtualWeaponCargo, BIS_fnc_addVirtualMagazineCargo and BIS_fnc_addVirtualBackpackCargo.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[object, itemClasses, addItemsGlobal, arsenal, mode, itemType] call BIS_fnc_addVirtualItemCargo
Parameters:
object: Object - Object to which items will be added
itemClasses: Boolean, String or Array of strings - Item classes
addItemsGlobal: Boolean - (Optional, default false) true to add items globally
arsenal: Boolean - (Optional, default true) true to add Arsenal action
mode: Number - (Optional, default 1) Defines what the function will do, can be:
  • -1 - remove given items
  • 0 - return current content
  • 1 - add given items
itemType: Number - (Optional, default 0) Define the item type, can be:
  • 0 - items
  • 1 - weapons
  • 2 - magazines
  • 3 - backpacks
Return Value:
Array of strings - All virtual items

Examples

Example 1:
[ BIS_ammoBox, ["class_1","class_2"], false, true ] call BIS_fnc_addVirtualItemCargo;

Additional Information

See also:
Arsenal BIS_fnc_addVirtualBackpackCargo BIS_fnc_addVirtualMagazineCargo BIS_fnc_addVirtualWeaponCargo BIS_fnc_arsenal BIS_fnc_getVirtualBackpackCargo BIS_fnc_getVirtualItemCargo BIS_fnc_getVirtualMagazineCargo BIS_fnc_getVirtualWeaponCargo BIS_fnc_removeVirtualBackpackCargo BIS_fnc_removeVirtualItemCargo BIS_fnc_removeVirtualMagazineCargo BIS_fnc_removeVirtualWeaponCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on October 16, 2014 - 23:55 (UTC)
Kamaradski
In AmmoboxInit mode, for the ammobox to ONLY contain your white-listed items in the ammobox, you should first issue the BIS_fnc_removeVirtualItemCargo command. Otherwise the box will contain non whitelisted clutter.

Example: ["AmmoboxInit",[_myBox,true]] call BIS_fnc_arsenal; [_myBox,[true],true] call BIS_fnc_removeVirtualItemCargo; [_myBox,["U_B_CombatUniform_mcam","U_B_CombatUniform_mcam_tshirt"],true] call BIS_fnc_addVirtualItemCargo;