BIS fnc absSpeed: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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Line 23: | Line 23: | ||
|r1= [[Number]] | |r1= [[Number]] | ||
|x1= <code>if (((vehicle player) call BIS_fnc_absSpeed) > 150) | |x1= <code>if (((vehicle player) call BIS_fnc_absSpeed) > 150) then | ||
{ | { | ||
[[hint]] "There goes my driver's license :("; | [[hint]] "There goes my driver's license :("; |
Revision as of 21:38, 12 July 2022
Description
- Description:
- Returns absolute speed of a vehicle in kilometers per hour (km/h)
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Object call BIS_fnc_absSpeed
- Parameters:
- Object - Vehicle
- Return Value:
- Number
Examples
- Example 1:
if (((vehicle player) call BIS_fnc_absSpeed) > 150) then { hint "There goes my driver's license :("; };
- Example 2:
private _kmh = (vehicle player) call BIS_fnc_absSpeed; _miles = _kmh / 1.609344;
Additional Information
- See also:
- speed
Notes
-
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