BIS fnc addCuratorIcon: Difference between revisions

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|s1= [object, iconParams, map, 3D] call [[BIS_fnc_addCuratorIcon]]
|s1= [object, iconParams, map, 3D] call [[BIS_fnc_addCuratorIcon]]


|p1= object: [[Object]] - Curator module
|p1= object: [[Object]] - curator module


|p2= iconParams: [[Array]] - Icon params (see [[drawIcon3D]] scripting command for its format)
|p2= iconParams: [[Array]] - Icon params (see [[drawIcon3D]] scripting command for its format)

Revision as of 14:00, 8 November 2023

Hover & click on the images for description

Description

Description:
Add an icon displayed in curator interface.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[object, iconParams, map, 3D] call BIS_fnc_addCuratorIcon
Parameters:
object: Object - curator module
iconParams: Array - Icon params (see drawIcon3D scripting command for its format)
map: Boolean - (Optional, default true) true to show icon on map
3D: Boolean - (Optional, default true) true to show icon in 3D scene
Return Value:
Number - Icon ID, used in BIS_fnc_removeCuratorIcon

Examples

Example 1:
[ curatorModule, ["targetIcon.paa", [1,1,1,1], position player, 1, 1, 45, "Target", 1, 0.05, "TahomaB"], false ] call BIS_fnc_addCuratorIcon;

Additional Information

See also:
Arma 3: Curator BIS_fnc_removeCuratorIcon

Notes

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