BIS fnc updatePlayerArray: Difference between revisions
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|descr= Updates dead player objects to their current respawned objects. | |descr= Updates dead player objects to their current respawned objects. | ||
|s1=[input] call [[BIS_fnc_updatePlayerArray]] | |s1= [input] call [[BIS_fnc_updatePlayerArray]] | ||
|p1= input: [[Array]] of [[Object]]s - Array of old player objects | |p1= input: [[Array]] of [[Object]]s - Array of old player objects |
Revision as of 23:12, 12 July 2022
Description
- Description:
- Updates dead player objects to their current respawned objects.
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- [input] call BIS_fnc_updatePlayerArray
- Parameters:
- input: Array of Objects - Array of old player objects
- Return Value:
- Array - Array with new player objects
Examples
- Example 1:
Additional Information
- See also:
- player allPlayers playableUnits
Notes
-
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