ctrlMapScreenToWorld: Difference between revisions
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You can get the screen coordinates by the [[User_Interface_Event_Handlers|UI Event Handlers]] onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick. | You can get the screen coordinates by the [[User_Interface_Event_Handlers|UI Event Handlers]] onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick. | ||
The return Array is in 2-D, you can use it with all set-position commands. | |||
<pre>_x = returnArray select 0; | |||
_y = returnArray select 1;</pre> | |||
</dd> | </dd> |
Revision as of 09:04, 7 April 2007
Description
- Description:
- Convert screen coordinates in map to world coordinates.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_WorldCoord = _Control ctrlMapScreenToWorld _ScreenCoord
- Example 2:
_WorldCoord = _Control ctrlMapScreenToWorld [_x,_y]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 6, 2007 - 23:41
- LowFly
- Notes:
You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick.
The return Array is in 2-D, you can use it with all set-position commands.
_x = returnArray select 0; _y = returnArray select 1;