BIS fnc liveFeed: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \|seealso *= *([^ ]*)\[\[BIS fnc ([a-zA-Z0-9_]+)\]\]([^ ]*)" to " |seealso= $1BIS_fnc_$2$3") |
Lou Montana (talk | contribs) m (Text replacement - " \|seealso *= *([^ ]*)\[\[BIS fnc ([a-zA-Z0-9_]+)\]\]([^ ]*)" to " |seealso= $1BIS_fnc_$3") |
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<sqf>private _UAVFeedDisplay = uiNamespace getVariable "BIS_fnc_PIP_RscPIP";</sqf> | <sqf>private _UAVFeedDisplay = uiNamespace getVariable "BIS_fnc_PIP_RscPIP";</sqf> | ||
|seealso= | |seealso= [[BIS_fnc_liveFeedEffects]] [[BIS_fnc_liveFeedSetSource]] [[BIS fnc liveFeedSetTarget]] [[BIS fnc liveFeedTerminate]] | ||
}} | }} |
Revision as of 18:02, 13 July 2022
Description
Syntax
- Syntax:
- [source, target, receiver, effect] call BIS_fnc_liveFeed
- Parameters:
- source: Object or Position - live feed source
- target: Object or Position - live feed target
- receiver: Object - player that will see the feed - if not local, function will do nothing
- effect: Number - (Optional, default 0) live feed effect. Can be one of:
- -1: reset
- 0: normal
- 1: night vision
- 2: thermal imaging
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
- Example 2:
- live feed display:
Additional Information
- See also:
- BIS_fnc_liveFeedEffects BIS_fnc_liveFeedSetSource BIS fnc liveFeedSetTarget BIS fnc liveFeedTerminate
Notes
-
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