getTurretOpticsMode: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Some wiki formatting)
m (Text replacement - "\|branch= *dev " to "")
Line 6: Line 6:
|arg= local
|arg= local


|branch= dev


|descr= Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit.  
|descr= Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit.  

Revision as of 13:24, 23 August 2022

Hover & click on the images for description

Description

Description:
Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit.
Groups:
Turrets

Syntax

Syntax:
getTurretOpticsMode obj
Parameters:
obj: Object
Return Value:
Number

Alternative Syntax

Syntax:
obj getTurretOpticsMode turretPath
Parameters:
obj: Object
turretPath: Array format Turret Path
Return Value:
Number

Examples

Example 1:
getTurretOpticsMode player;
Example 2:
myTank getTurretOpticsMode [-1];
Example 3:
myAircraft getTurretOpticsMode [0, 0];

Additional Information

See also:
setTurretOpticsMode turretOwner

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note