setTurretOpticsMode

From Bohemia Interactive Community
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Set the current optics mode of the optics in the turret occupied by the specified unit. Alternatively, you can specify a vehicle and turret path instead of a unit. Optic modes refer to the different fields of view (FOV) or zoom levels of an optic.
Groups:
Turrets

Syntax

Syntax:
obj setTurretOpticsMode mode
Parameters:
obj: Object
mode: Number - optic mode index
Return Value:
Nothing

Alternative Syntax

Syntax:
obj setTurretOpticsMode [turretPath, opticModeIndex]
Parameters:
obj: Object
turretPath: Array format Turret Path
opticModeIndex: Number - optic mode index
Return Value:
Nothing

Examples

Example 1:
player setTurretOpticsMode 0;
Example 2:
myTank setTurretOpticsMode [[-1], 1];
Example 3:
myAircraft setTurretOpticsMode [[0, 0], 0];

Additional Information

See also:
getTurretOpticsMode turretLocal selectWeaponTurret getPilotCameraOpticsMode setPilotCameraOpticsMode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note