distanceSqr: Difference between revisions
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|r1= [[Number]] Distance in meters or 1e10 if distance cannot be calculated | |r1= [[Number]] Distance in meters or 1e10 if distance cannot be calculated | ||
|r2= [[Number]] - distance in meters or 1e10 if distance cannot be calculated | |||
|s2= a [[distanceSqr]] b | |||
|s2since= arma3 2.16 | |||
|p21= a: [[Number]] | |||
|p22= b: [[Number]] | |||
|r2= [[Number]] - distance c calculated as c = a * a + b * b; | |||
|x1= <sqf>player distanceSqr (leader player);</sqf> | |x1= <sqf>player distanceSqr (leader player);</sqf> |
Revision as of 10:21, 26 October 2023
Description
- Description:
- Computes the squared distance between two objects or positions.
- Groups:
- Math - Geometry
Syntax
- Syntax:
- var1 distanceSqr var2
- Parameters:
- var1: Object or Position
- var2: Object or Position
- Return Value:
- Number Distance in meters or 1e10 if distance cannot be calculated
Alternative Syntax
- Syntax:
- a distanceSqr b
- Parameters:
- a: Number
- b: Number
- Return Value:
- Number - distance c calculated as c = a * a + b * b;
Examples
- Example 1:
- Example 2:
- _distance = sqrt ((x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2); _distanceSqr = (x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2; _distance = [x1, y1, z1] distance [x2, y2, z2]; _distanceSqr = [x1, y1, z1] distanceSqr [x2, y2, z2]; _distance = sqrt ([x1, y1, z1] distanceSqr [x2, y2, z2]); _distanceSqr = ([x1, y1, z1] distance [x2, y2, z2]) ^ 2;
Additional Information
- See also:
- distance vectorDistanceSqr distance2D
Notes
-
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