removeMissionEventHandler: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - ">Posted on August ([0-9]{1}), ([0-9]{4})" to ">Posted on $2-08-0$1")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *I([a-z ])" to "$1 - i$2")
Line 14: Line 14:
|p1= type: [[String]]
|p1= type: [[String]]


|p2= index: [[Number]] - Index is returned by addMissionEventHandler.
|p2= index: [[Number]] - index is returned by addMissionEventHandler.


|r1= [[Nothing]]
|r1= [[Nothing]]

Revision as of 15:33, 8 November 2023

Hover & click on the images for description

Description

Description:
Removes mission event handler added by addMissionEventHandler.
Groups:
Event Handlers

Syntax

Syntax:
removeMissionEventHandler [type, index]
Parameters:
type: String
index: Number - index is returned by addMissionEventHandler.
Return Value:
Nothing

Examples

Example 1:
private _eventHandlerId = addMissionEventHandler ["Ended", { diag_log "mission complete"; }]; // ... removeMissionEventHandler ["Ended", _eventHandlerId];
Example 2:
for "_i" from 0 to 4 do { missionNamespace setVariable [format ["handler%1",_i], addMissionEventHandler ["Loaded","hint ""_i"";"]]; }; removeMissionEventHandler ["Loaded", handler2]; // Remove the third index under type "Loaded"
Example 3:
addMissionEventHandler ["entityKilled",{hint "First kill!"; removeMissionEventHandler ["entityKilled", _thisEventHandler]; }];

Additional Information

See also:
addMissionEventHandler removeAllMissionEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2015-08-06 - 22:02 (UTC)
SilentSpike
As of Arma 3 version 1.38 you can safely remove mission event handlers without worrying about decrementing higher indices.
EDIT: this command used to decrement other EH ids above the deleted one (e.g EH 0,1,2,3, delete EH 1, EH would be 0,1,2 now and not 0,2,3) - Lou Montana (talk) 19:29, 25 June 2020 (CEST)