isCopilotEnabled: Difference between revisions

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m (Text replacement - ">Posted on February ([0-9]{2})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-02-$1")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
Line 16: Line 16:
|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <sqf>if (!isCopilotEnabled myHeli) then {
|x1= <sqf>
if (!isCopilotEnabled myHeli) then {
myHeli enableCopilot true;
myHeli enableCopilot true;
};</sqf>
};
</sqf>


|seealso= [[enableCopilot]]
|seealso= [[enableCopilot]]

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns true if copilots actions are enabled.
Groups:
Object Manipulation

Syntax

Syntax:
isCopilotEnabled vehicle
Parameters:
vehicle: Object
Return Value:
Boolean

Examples

Example 1:
if (!isCopilotEnabled myHeli) then { myHeli enableCopilot true; };

Additional Information

See also:
enableCopilot

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2014-02-17
Strangepete
Only returns whether or not the actions are enabled and shown to the pilot and co-pilot. This will still return TRUE if the pilot uses the 'Lock Controls' action to disable co-pilot controls.
You can use the Arma 3 Event Handler - Controls Shifted to detect 'Take Controls' or 'Release Controls' actions