setVehiclePosition: Difference between revisions
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| | | [[Object]] '''setVehiclePosition''' [ [[Position]], markers, radius] |= Syntax | ||
|p1= | |p1= [[Object]] |= Parameter 1 | ||
|p2= [ | |p2= [[Position]] | ||
|p3= markers:[[Array]] | |||
|p4= radius: [[Number]] |= Parameter 2 | |||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 12:27, 31 August 2007
Description
- Description:
- Moves the object to a random position. Uses either the position that's defined in the first array, or one of the marker positions from the markers array. The object is placed inside a circle with this position as its center and placement as its radius.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Object setVehiclePosition [ Position, markers, radius]
- Parameters:
- Object
- Position
- markers:Array
- radius: Number
- Return Value:
- Nothing
Examples
- Example 1:
player setVehiclePosition [[1000,2000], ["Pos1","Pos2","Pos3"], 0]
Will place the player at either [1000,2000], or one of the three markers positions.
Additional Information
- See also:
- See also needed
Notes
-
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