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[[Spearhead 1944]] introduces a scripted nametag system. While it was designed for the campaign to aid new players it can also be enabled in other scenarios. | |||
= Setup = | |||
Put the following code into the [[Event Scripts#initPlayerLocal.sqf|initPlayerLocal.sqf]] | |||
<sqf inline>[] call SPE_MISSIONUTILITYFUNCTIONS_fnc_NameTags</sqf> | |||
The system will then be initialized on every client. | |||
= Settings = | |||
The nametag system comes with the option to be customized by the player. | |||
The settings menu can be found in the pause menu | |||
{{Keyboard/Key|K}} |
Revision as of 21:42, 9 August 2023
Spearhead 1944 introduces a scripted nametag system. While it was designed for the campaign to aid new players it can also be enabled in other scenarios.
Setup
Put the following code into the initPlayerLocal.sqf [] call SPE_MISSIONUTILITYFUNCTIONS_fnc_NameTags The system will then be initialized on every client.
Settings
The nametag system comes with the option to be customized by the player. The settings menu can be found in the pause menu
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