BIS fnc finishCuratorChallenge: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *C([a-eg-z])" to "$1 - c$2") |
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|s1= [curator,input,taskState]] call [[BIS_fnc_finishCuratorChallenge]] | |s1= [curator,input,taskState]] call [[BIS_fnc_finishCuratorChallenge]] | ||
|p1=curator [[Object]] - | |p1=curator [[Object]] - curator | ||
|p2=input [[Array]] - array in format: | |p2=input [[Array]] - array in format: |
Revision as of 14:00, 8 November 2023
Description
- Description:
- Handle repeated curator challenges. When rewards defined in the argument are exceeded, refilling points bar fill be offered instead. Number of challenges can be retrieved by
- Execution:
- call
- Groups:
- CuratorChallenges
Syntax
- Syntax:
- [curator,input,taskState]] call BIS_fnc_finishCuratorChallenge
- Parameters:
- curator Object - curator
- input Array - array in format:
- taskState String - Task state, can be:
- "SUCCEEDED"
- "FAILED"
- "CANCELED"
- "ASSIGNED"
- Return Value:
- Boolean
Examples
- Example 1:
- [BIS_curator,["DestroyVehicle",BIS_curator],"SUCCEEDED"] call BIS_fnc_finishCuratorChallenge; _number = BIS_curator getVariable "DestroyVehicle";
Additional Information
- See also:
- Arma 3: Curator BIS_fnc_formatCuratorChallengeObjects BIS_fnc_manageCuratorChallenges BIS_fnc_addCuratorChallenge
Notes
-
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