getTurretOpticsMode: Difference between revisions
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|descr= Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit. | |descr= Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit. Optic modes refer to the different fields of view (FOV) or zoom levels of an optic. | ||
|gr1= Turrets | |gr1= Turrets |
Latest revision as of 04:35, 30 May 2024
Description
- Description:
- Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit. Optic modes refer to the different fields of view (FOV) or zoom levels of an optic.
- Groups:
- Turrets
Syntax
- Syntax:
- getTurretOpticsMode obj
- Parameters:
- obj: Object
- Return Value:
- Number
Alternative Syntax
- Syntax:
- obj getTurretOpticsMode turretPath
- Parameters:
- obj: Object
- turretPath: Array format Turret Path
- Return Value:
- Number
Examples
- Example 1:
- getTurretOpticsMode player;
- Example 2:
- myTank getTurretOpticsMode [-1];
- Example 3:
- myAircraft getTurretOpticsMode [0, 0];
Additional Information
Notes
-
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