setMissionOptions: Difference between revisions

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m (2.16 -> 2.18)
m (Some wiki formatting)
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|game1= arma3
|game1= arma3
|version1= 2.18
|version1= 2.18
|eff= local
|eff= local


|gr1= System
|descr= Sets various mission options. The options are automatically reset between missions and are saved/restored with the save system.
Providing an empty array will reset all options to defaults.
|s1= [[setMissionOptions]] [ignoreNoDamage, ignoreFakeHeadHit]
|p1=


|gr1= System
|p1= ignoreNoDamage: [[Boolean]] - (default [[false]]) [[true]] to filter out no change in damage from {{Link|Arma 3: Event Handlers#HandleDamage|HandleDamage}} calls


|descr= Sets various mission options. The options are automatically reset before and after the mission. Currently supported options are:
|p2= ignoreFakeHeadHit: [[Boolean]] - (default [[false]]) [[true]] to filter out FakeHeadHit context from {{Link|Arma 3: Event Handlers#HandleDamage|HandleDamage}} calls
* ignoreNoDamage: [[Boolean]] - [[true]] to filter out no change in damage from [[Arma_3:_Event_Handlers#HandleDamage | HandleDamage]] calls. Default: [[false]]
* ignoreFakeHeadHit: [[Boolean]] - [[true]] to filter out FakeHeadHit context from [[Arma_3:_Event_Handlers#HandleDamage | HandleDamage]] calls. Default: [[false]]


|s1= [[setMissionOptions]] options
|p1= options: [[Array]] - array of options (see description). Empty array [] will reset all options to defaults.
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <sqf>
|x1= <sqf>setMissionOptions [true, true];</sqf>
setMissionOptions [true, true];
 
</sqf>
|x2= <sqf>setMissionOptions []; // reset options to default</sqf>


|seealso= [[getMissionOptions]] [[getResolution]] [[getAudioOptionVolumes]] [[getSubtitleOptions]]
|seealso= [[getMissionOptions]] [[getResolution]] [[getAudioOptionVolumes]] [[getSubtitleOptions]]
}}
}}

Revision as of 21:42, 16 February 2024

Hover & click on the images for description

Description

Description:
Sets various mission options. The options are automatically reset between missions and are saved/restored with the save system. Providing an empty array will reset all options to defaults.
Groups:
System

Syntax

Syntax:
setMissionOptions [ignoreNoDamage, ignoreFakeHeadHit]
Parameters:
ignoreNoDamage: Boolean - (default false) true to filter out no change in damage from HandleDamage calls
ignoreFakeHeadHit: Boolean - (default false) true to filter out FakeHeadHit context from HandleDamage calls
Return Value:
Nothing

Examples

Example 1:
setMissionOptions [true, true];
Example 2:
setMissionOptions []; // reset options to default

Additional Information

See also:
getMissionOptions getResolution getAudioOptionVolumes getSubtitleOptions

Notes

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