Animation Editor: Vehicles Actions Commands – Arma Reforger

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==== '''CMD_Vehicle_GearSwitch''' ====
==== CMD_Vehicle_GearSwitch ====
to trigger gear switch, no particular integer
to trigger gear switch, no particular integer


==== '''CMD_Vehicle_Engine_StartStop''' ====
==== CMD_Vehicle_Engine_StartStop ====
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{| class="wikitable"
! Integer
! Integer
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==== '''CMD_Lights''' ====
==== CMD_Lights ====
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{| class="wikitable"
! Integer
! Integer
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== Variables ==
== Variables ==


==== '''SeatPositionType''' ====
==== SeatPositionType ====
Variable (int)  
Variable (int)  
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{| class="wikitable"

Latest revision as of 10:06, 14 February 2024

Commands

CMD_Vehicle_GetIn

integers

A A B B C C
DoorFL 0 TeleportIn 0
DoorFR 1 GetIn 1
DoorBL 2 ... 2
DoorBR 3

CMD_Vehicle_GetOut

integers

A A B B C C
DoorFL 0 TeleportOut 0
DoorFR 1 GetOut 1
DoorBL 2 CrawlOut 2
DoorBR 3 JumpOut 3
ClimbOut 4

CMD_Vehicle_GearSwitch

to trigger gear switch, no particular integer

CMD_Vehicle_Engine_StartStop

Integer Action
0 Interrupt animation
1 Initial Start animation
2 Final Start animation (based on Vehicle_StartSop event)
3 Engine Stop animation

CMD_Lights

Integer Action
0 Interrupt
1 Lights On
2 Lights Off

Variables

SeatPositionType

Variable (int)

Integer UAZ BTR Ural Jeep HMMWV M923
0 Driver Driver Driver Driver Driver Driver
1 Codriver Commander Codriver Codriver Codriver Codriver
2 Passenger Left Generic Cargo Left Bench Passenger Left Passenger Left Generic
3 Passenger Right Generic Cargo Right Bench Passenger Right Passenger Right Generic
4 Passenger Middle Generic CodriverC CodriverC Generic CodriverC
5 / Gunner / Gunner Gunner /
6

Pedals

Name Type Usage
VehicleThrottle float (0.0 - 1.0) Amount that throttle pedal is pushed back (0.0 (not pushed) - 1.0 (pushed back completely))
VehicleClutch float (0.0 - 1.0) Amount that clutch pedal is pushed back (0.0 (not pushed) - 1.0 (pushed back completely))
VehicleBrake bool Toggle braking