isRemoteExecutedJIP: Difference between revisions

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|seealso= [[isRemoteExecuted]] [[remoteExec]] [[remoteExecCall]] [[canSuspend]] [[remoteExecutedOwner]] [[isUIContext]] [[isGamePaused]] [[isGameFocused]]
|seealso= [[isRemoteExecuted]] [[remoteExec]] [[remoteExecCall]] [[canSuspend]] [[remoteExecutedOwner]] [[isUIContext]] [[isGamePaused]] [[isGameFocused]] [[remoteExecutedJIPID]]
}}
}}




{{GameCategory|arma3|Remote Execution}}
{{GameCategory|arma3|Remote Execution}}

Latest revision as of 15:23, 14 July 2024

Hover & click on the images for description

Description

Description:
Returns true if the code context is being remote executed from the JIP queue by remoteExec or remoteExecCall (when JIP param was set). It is a subset of isRemoteExecuted:
command Single Player Multiplayer
Direct remoteExec JIP remoteExec
isRemoteExecuted Unchecked Checked Checked
isRemoteExecutedJIP Unchecked Unchecked Checked
Groups:
Multiplayer

Syntax

Syntax:
isRemoteExecutedJIP
Return Value:
Boolean

Examples

Example 1:
if (isRemoteExecutedJIP) then { waitUntil { sleep 0.1; not isNull player }; hint "Welcome... the battlefield did not wait for you!"; } else { hint "You are present and that's good!"; };

Additional Information

See also:
isRemoteExecuted remoteExec remoteExecCall canSuspend remoteExecutedOwner isUIContext isGamePaused isGameFocused remoteExecutedJIPID

Notes

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