ctrlMapScreenToWorld: Difference between revisions
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| [[Array]] <nowiki>=</nowiki> map '''ctrlMapScreenToWorld''' [ | | [[Array]] <nowiki>=</nowiki> map '''ctrlMapScreenToWorld''' [[Position2D]] |= Syntax | ||
|p1= map: [[Control]] |= Parameter 1 | |p1= map: [[Control]] |= Parameter 1 | ||
|p2= [ | |p2= [[Position2D]]: [[Array]] |= Parameter 2 | ||
|[[Array]]|= Return value | |[[Array]]|= Return value |
Revision as of 07:34, 3 September 2007
Description
- Description:
- Convert screen coordinates in map to world coordinates.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Array = map ctrlMapScreenToWorld Position2D
- Parameters:
- map: Control
- Position2D: Array
- Return Value:
- Array
Examples
- Example 1:
_WorldCoord = _Control ctrlMapScreenToWorld _ScreenCoord
- Example 2:
_WorldCoord = _Control ctrlMapScreenToWorld [_x,_y]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 6, 2007 - 23:41
- LowFly
- Notes:
You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick.
The return Array is in 2-D, you can use it with all set-position commands.
_x = returnArray select 0; _y = returnArray select 1;