findCover: Difference between revisions
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| HiddenNearObject <nowiki>=</nowiki> unit '''findCover''' [ [[Position]], | | HiddenNearObject <nowiki>=</nowiki> unit '''findCover''' [ [[Position]],hidePos,maxDist,minDist,visPos ,ignoreObject ] |= Syntax | ||
|p1= HiddenNearObject : [[Object]] |= Parameter 1 | |p1= HiddenNearObject : [[Object]] |= Parameter 1 | ||
|p2= unit: [[Object]] |= Parameter 2 | |p2= unit: [[Object]] |= Parameter 2 | ||
|p3= [[Position]]: ([[Array]])|=Paramater 3 | |p3= [[Position]]: ([[Array]])|=Paramater 3 | ||
|p4= | |p4= hidePos: [[Position]] |= Parameter 4 | ||
|p5= maxDist: [[Number]] |= Parameter 5 | |p5= maxDist: [[Number]] |= Parameter 5 | ||
|p6= minDist: [[Number]](Optional)|= Parameter 6 | |p6= minDist: [[Number]](Optional)|= Parameter 6 | ||
|p7= | |p7= visPos :[[Position]](Optional)used to select cover that unit can see in that direction|= Parameter 7 | ||
|p8= ignoreObject:[[Object]](Optional) Ignore this object in visibility check|= Parameter 8 | |p8= ignoreObject:[[Object]](Optional) Ignore this object in visibility check|= Parameter 8 | ||
| [[Object]] |= Return value | | [[Object]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <pre>temp = hider findCover [getPos hider, getPos player,50] </pre> |= Example 1 | |||
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| |= See also | | |= See also | ||
Revision as of 22:31, 26 August 2007
Description
- Description:
- Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.
- Groups:
- Uncategorised
Syntax
- Syntax:
- HiddenNearObject = unit findCover [ Position,hidePos,maxDist,minDist,visPos ,ignoreObject ]
- Parameters:
- HiddenNearObject : Object
- unit: Object
- Position: (Array)
- hidePos: Position
- maxDist: Number
- minDist: Number(Optional)
- visPos :Position(Optional)used to select cover that unit can see in that direction
- ignoreObject:Object(Optional) Ignore this object in visibility check
- Return Value:
- Object
Examples
- Example 1:
temp = hider findCover [getPos hider, getPos player,50]
Additional Information
- See also:
- See also needed
Notes
-
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