findCover

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Introduced with Armed Assault version 1.00
  

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.

Not implemented in Arma 2 or Arma 3, always returns objNull

Syntax

Syntax:
object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
Parameters:
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object - always objNull

Examples

Example 1:
-

Additional Information

Multiplayer:
-
See also:
getHideFromsetHideBehindisHidden

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
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Notes

Posted on July 4, 2015 - 22:01 (UTC)
SnowSky
An alternative function in Arma 3 might be BIS_fnc_findSafePos

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