findCover

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Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional. Command is not functional since Arma 2.
warning.png This command is not implemented

Syntax

Syntax:
object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
Parameters:
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object

Examples

Example 1:
Example needed

Additional Information

Multiplayer:
-
See also:
getHideFromsetHideBehindisHidden

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
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Notes

Posted on 17 Oct, 2009
Dr_Eyeball
Arma 2: v1.04: Usage creates report log message: "MicroAI: Command findCover not implemented (<unit id>)"
Posted on 07 Jan, 2011
kju
OA: v1.57: Still non functional.
Posted on 12 July, 2011
Demonized
CO: v1.59: Still non functional.
Posted on 13 February, 2014
Killzone_Kid
Arma 3: Still non functional.

Bottom Section

Posted on July 4, 2015 - 22:01 (UTC)
SnowSky
An alternative function in ArmA 3 might be BIS_fnc_findSafePos