createSoundSourceLocal: Difference between revisions
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Latest revision as of 16:09, 8 October 2024
Description
- Description:
- Same as createSoundSource but with local effect - the created sound is not transferred to other clients.
- Groups:
- Sounds
Syntax
- Syntax:
- see createSoundSource
- Parameters:
- see createSoundSource
- Return Value:
- see createSoundSource
Examples
- Example 1:
- createSoundSource ["LittleDog", position player, [], 0]; // global createSoundSourceLocal ["LittleDog", position player, [], 0]; // local
Additional Information
- See also:
- createSoundSource Description.ext CfgSFX
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note