findCover: Difference between revisions
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m (changed global to local variable to make clear the variable) |
Killswitch (talk | contribs) m (Added description of the hidePos parameter.) |
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|p2= [[Object#Unit|Unit]] |= Parameter 2 | |p2= [[Object#Unit|Unit]] |= Parameter 2 | ||
|p3= [[Position]]|=Paramater 3 | |p3= [[Position]]|=Paramater 3 | ||
|p4= hidePos: [[Position]] |= Parameter 4 | |p4= hidePos: [[Position]] Position of that which the unit should hide from|= Parameter 4 | ||
|p5= maxDist: [[Number]] |= Parameter 5 | |p5= maxDist: [[Number]] |= Parameter 5 | ||
|p6= minDist: [[Number]](Optional)|= Parameter 6 | |p6= minDist: [[Number]](Optional)|= Parameter 6 |
Revision as of 05:37, 17 August 2008
Description
- Description:
- Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.
- Groups:
- Uncategorised
Syntax
- Syntax:
- HiddenNearObject = Unit findCover [ Position,hidePos,maxDist,minDist,visPos ,ignoreObject ]
- Parameters:
- HiddenNearObject : Object
- Unit
- Position
- hidePos: Position Position of that which the unit should hide from
- maxDist: Number
- minDist: Number(Optional)
- visPos :Position(Optional)used to select cover that unit can see in that direction
- ignoreObject:Object(Optional) Ignore this object in visibility check
- Return Value:
- Object
Examples
- Example 1:
temp = _hider findCover [getPos _hider, getPos player,50]
Additional Information
- See also:
- See also needed
Notes
-
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