getPosASL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 10: Line 10:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[PositionASL]] <nowiki>=</nowiki> '''getPosASL''' [[Object]]|= Syntax
| [[Array]] <nowiki>=</nowiki> '''getPosASL''' object |= Syntax


|p1= [[Object]] |= Parameter 1
|p1= object: [[Object]] |= Parameter 1


| [[Array]] |= Return value
| [[Array]] - format [[PositionASL]] |= Return value
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   

Revision as of 00:13, 23 January 2009

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Returns the object position height above sea level.
Groups:
Uncategorised

Syntax

Syntax:
Array = getPosASL object
Parameters:
object: Object
Return Value:
Array - format PositionASL

Examples

Example 1:
_AslPosn=getPosASL player
Example 2:
hint format["position above sea level: %1",(getPosASL player) select 2]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 23 Feb, 2007
Dr_Eyeball
getPosASL obj select 2 might sometimes return the vertical position above sea level, but over land for stacked objects, it returns the vertical position above the object beneath it or at least affected by this offset. The same problem exists for getPos. There was a discussion thread in the BIS forums which suggested the use of the command modelToWorld instead to get around this issue where an absolute vertical position is required. ArmA Ver 1.02.

Bottom Section