setMissionOptions: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "↵|version1= 2.18↵↵|branch= dev↵" to " |version1= 2.18 ")
No edit summary
Line 14: Line 14:
* IgnoreFakeHeadHit: [[Boolean]] - (default [[false]]) [[true]] to filter out FakeHeadHit context from {{Link|Arma 3: Event Handlers#HandleDamage|HandleDamage}} calls
* IgnoreFakeHeadHit: [[Boolean]] - (default [[false]]) [[true]] to filter out FakeHeadHit context from {{Link|Arma 3: Event Handlers#HandleDamage|HandleDamage}} calls
* IgnoreUpsideDownDamage: [[Boolean]] - (default [[false]]) [[true]] to ignore some minor upside down damage accumulation for a helicopter
* IgnoreUpsideDownDamage: [[Boolean]] - (default [[false]]) [[true]] to ignore some minor upside down damage accumulation for a helicopter
* SnakesCanOpenDoors: [[Boolean]] - (default [[false]]) [[true]] to revert to legacy behaviour when snakes would open doors when enterring houses


Providing a empty HashMap will reset all options to defaults.
Providing a empty HashMap will reset all options to defaults.

Revision as of 15:16, 28 December 2024

Hover & click on the images for description

Description

Description:
Sets various mission options. The options are automatically reset between missions and are saved/restored with the save system.
Available Options:
  • IgnoreNoDamage: Boolean - (default false) true to filter out no change in damage from HandleDamage calls
  • IgnoreFakeHeadHit: Boolean - (default false) true to filter out FakeHeadHit context from HandleDamage calls
  • IgnoreUpsideDownDamage: Boolean - (default false) true to ignore some minor upside down damage accumulation for a helicopter
  • SnakesCanOpenDoors: Boolean - (default false) true to revert to legacy behaviour when snakes would open doors when enterring houses
Providing a empty HashMap will reset all options to defaults.
Groups:
System

Syntax

Syntax:
setMissionOptions options
Parameters:
options: HashMap - a HashMap containing all the options to be changed
Return Value:
Nothing

Examples

Example 1:
setMissionOptions createHashMapFromArray [["IgnoreNoDamage", true], ["IgnoreFakeHeadHit", true], ["IgnoreUpsideDownDamage", true]];
Example 2:
setMissionOptions createHashMap; // reset options to default

Additional Information

See also:
getMissionOptions getResolution getAudioOptionVolumes getSubtitleOptions

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note