ctrlMapScreenToWorld: Difference between revisions
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m (We don't need Array information if Position type is specified (the type page gives that info anyway)) |
m (Return value is the data type returned, in these cases it is an Array, Position2D is the array format) |
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|p2= position: [[Position2D]] - |= Parameter 2 | |p2= position: [[Position2D]] - |= Parameter 2 | ||
| [[Position2D]] |= Return value | | [[Array]] ([[Position2D]] Format) |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 19:23, 24 September 2008
Description
- Description:
- Convert screen coordinates in map to world coordinates.
- Groups:
- Uncategorised
Syntax
- Syntax:
- map ctrlMapScreenToWorld position
- Parameters:
- map: Control
- position: Position2D -
- Return Value:
- Array (Position2D Format)
Examples
- Example 1:
_WorldCoord = _Control ctrlMapScreenToWorld _ScreenCoord
- Example 2:
_WorldCoord = _Control ctrlMapScreenToWorld [_x,_y]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 6, 2007 - 23:41
- LowFly
- Notes:
You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick.
The return Array is in 2-D, you can use it with all set-position commands.
_x = returnArray select 0; _y = returnArray select 1;