posScreenToWorld: Difference between revisions

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| map '''posScreenToWorld''' position |= Syntax
| map '''posScreenToWorld''' [x, y] |= Syntax


|p1= map : [[Control]] |= Parameter 1
|p1= map : [[Control]] |= Parameter 1


|p2= position: [[Position2D]] |= Parameter 2
|p2= [x, y]: [[Array]] - format [[Position2D]] |= Parameter 2


| [[Array]] ([[Position2D]] Format) |= Return value
| [[Array]] ([[Position2D]] Format) |= Return value

Revision as of 23:47, 23 January 2009

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Convert screen coordinates in map to world coordinates.
Groups:
Uncategorised

Syntax

Syntax:
map posScreenToWorld [x, y]
Parameters:
map : Control
[x, y]: Array - format Position2D
Return Value:
Array (Position2D Format)

Examples

Example 1:
_WorldCoord = _Control posScreenToWorld _ScreenCoord
Example 2:
_WorldCoord = _Control posScreenToWorld [_x,_y]

Additional Information

See also:
ctrlMapScreenToWorldctrlMapWorldToScreenposWorldToScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on April 7, 2007 - 10:03
LowFly
Notes: You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick. The return Array is in 2-D, you can use it with all set-position commands.
_x = returnArray select 0;
_y = returnArray select 1;

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