setFog: Difference between revisions
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m (see also, mp note) |
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|x1= <pre>15 setFog 0.5</pre> |= Example 1 | |x1= <pre>15 setFog 0.5</pre> |= Example 1 | ||
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| mp = Each client and the server can have differing fog values. |= Multiplayer | |||
| | | [[fog]], [[fogForecast]] |= See also | ||
}} | }} |
Revision as of 13:13, 25 November 2008
Description
- Description:
- Changes the fog smoothly over the the given TransitionTime (in seconds). A time of zero means there will be an immediate change. A fog intensity of zero is minimum fog and a fog level of one is maximum fog.
- Multiplayer:
- Each client and the server can have differing fog values.
- Groups:
- Uncategorised
Syntax
- Syntax:
- TransitionTime setFog intensity
- Parameters:
- TransitionTime : Number
- intensity : Number
- Return Value:
- Nothing
Examples
- Example 1:
15 setFog 0.5
Additional Information
- See also:
- fogfogForecast
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Ceeeb
- Only one script command induced weather change (either setOvercast or setFog) can be happening at a time. Starting a new weather change will immediately halt the current weather change. SetRain changes are independent and can occur simultaneously to a weather change.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Environment