setRain: Difference between revisions
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|x1= <pre>60 setRain 1</pre> |= Example 1 | |x1= <pre>60 setRain 1</pre> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| mp = Each client and the server can have differing | | mp = Each client and the server can have differing rain values. |= Multiplayer | ||
| [[overcast]], [[setOvercast]], [[rain]] |= See also | | [[overcast]], [[setOvercast]], [[rain]] |= See also |
Revision as of 13:09, 1 December 2008
Description
- Description:
- Set rain density smoothly over the given transition time (in seconds). A transition time of zero means an immediate change. A rain density of zero is no rain, one is maximum rain. Rain is not possible when overcast is less than 0.7.
- Multiplayer:
- Each client and the server can have differing rain values.
- Groups:
- Uncategorised
Syntax
- Syntax:
- TransitionTime setRain rainDensity
- Parameters:
- TransitionTime : Number. Seconds
- rainDensity: Number. Range 0 to 1
- Return Value:
- Nothing
Examples
- Example 1:
60 setRain 1
Additional Information
- See also:
- overcastsetOvercastrain
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Command Group: Environment