joinAsSilent: Difference between revisions
Jump to navigation
Jump to search
(add. classification) |
mNo edit summary |
||
Line 36: | Line 36: | ||
<dl class='command_description'> | <dl class='command_description'> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
I haven't done a thorough test but this function doesn't seem to work for Civilians, use [[joinSilent]] instead. | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 04:41, 30 December 2010
Description
- Description:
- Joins the unit to the given group, if position id is available, this one is used. Avoid any radio communication related to joining.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit joinAsSilent [group, id]
- Parameters:
- unit: Object
- [group, id]: Array
- group: Group
- id: Number
- Return Value:
- Nothing
Examples
- Example 1:
player joinAsSilent [_group, 4]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
I haven't done a thorough test but this function doesn't seem to work for Civilians, use joinSilent instead.