joinSilent

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Introduced with Armed Assault version 1.06
  Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.06

Description

Description:
Join all units in the array to given group silently (without radio message). To have a group member leave a group, join him with the grpNull group (e.g. [guy1] joinSilent grpNull), but beware, as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control.

Syntax

Syntax:
unitArray joinSilent group
Parameters:
unitArray: Array - units to join group
group: Object or Group
Return Value:
Nothing

Examples

Example 1:
[_unitOne, _unitTwo] joinSilent (group player);
Example 2:
[_unitOne, _unitTwo] joinSilent player;

Additional Information

Multiplayer:
-
See also:
joinjoinAsjoinAsSilentgroupleader

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on August 4, 2014 - 23:22 (UTC)
ThorViking
If all units of a group are joined to another group then the first group will be NULL-group afterward.