hideObject: Difference between revisions
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m (Added comment about units continuing engaging despite being invisible.) |
m (Added MP note) |
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|mp= Command has local effect, needs to be run on each client. |= | |||
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Revision as of 16:43, 3 February 2011
Description
- Description:
- Hide entity. Can be used on soldiers and vehicles, also on static objects.
- Multiplayer:
- Command has local effect, needs to be run on each client.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- object hideObject hidden
- Parameters:
- object: Object.
- hidden: Boolean hidden/visible.
- Return Value:
- Nothing
Examples
- Example 1:
hideObject unitName;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 15, 2010 - 20:00
- Shuko
- This command will hide a unit, but he will still shoot enemies. Unit will be invisible, but weapon muzzle are visible.