hideObject: Difference between revisions

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m (Added comment about units continuing engaging despite being invisible.)
m (Added MP note)
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|1.06|= Game version
|1.06|= Game version
|eff= local |= Effects in MP
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| |= See also
| |= See also


|mp= Command has local effect, needs to be run on each client. |=
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Revision as of 16:43, 3 February 2011

Hover & click on the images for description

Description

Description:
Hide entity. Can be used on soldiers and vehicles, also on static objects.
Multiplayer:
Command has local effect, needs to be run on each client.
Groups:
Uncategorised

Syntax

Syntax:
hideObject object
Parameters:
object: Object
Return Value:
Nothing

Alternative Syntax

Syntax:
object hideObject hidden
Parameters:
object: Object.
hidden: Boolean hidden/visible.
Return Value:
Nothing

Examples

Example 1:
hideObject unitName;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on July 15, 2010 - 20:00
Shuko
This command will hide a unit, but he will still shoot enemies. Unit will be invisible, but weapon muzzle are visible.

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